|
|
|
Home Appotography.com |
|
|
|
|
|
![]() |
|
|||
![]() |
|
|||||
|
|
#1 | |
|
Administrator
![]() Joined: Jan 2002
Location: Here
Posts: 1,222
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Fable goes gold
Here is the press release from Microsoft
Quote:
|
|
|
|
|
|
|
#2 |
|
.illustrated.thingy.
![]() Joined: Mar 2002
Location: pixel-land
Age: 39
Posts: 2,576
![]() |
Peter Molyneux + Hype = "I'll believe it when I see it". He never did publically apologise for the travesty that was Black & White.
|
|
|
|
|
|
#3 |
|
Administrator
![]() Joined: Jan 2002
Location: Here
Posts: 1,222
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I never was against Peter Molyneux nor against Black & White. The game wasn't as it was supposed to be, and Fable will definitely not be "the best RPG of all times", but I think the game could offer an engrossing experience. I personally don't like too much what I've seen so far about the combat system, but I like the overall brave concept of the game.
|
|
|
|
|
|
#4 | |
|
.illustrated.thingy.
![]() Joined: Mar 2002
Location: pixel-land
Age: 39
Posts: 2,576
![]() |
Quote:
Fable likewise has come with all this extra hype... thankfully, it shouldn't be marred by the god-awful micro-management that B&W had (because it doesn't take the Strategy/God game route), so perhaps it may just offer an engrossing experience... but why does it deserve to be played when so many games that offer just that (or more) get totally ignored because they don't have some crazy concept or a reknowned designer?
__________________
|
|
|
|
|
|
|
#5 |
|
Administrator
![]() Joined: Jan 2002
Location: Here
Posts: 1,222
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I liked Black & White, and I played it without having to review it; yes, its micro management elements were tedious and hampered its replay value, it had many bugs, and it required a more powerful system than what I expected at its release to be enjoyed, but it was still a good experience for those having the patience to go through the first hours. But I agree with you when you say that B&W couldn't be farther from a "best game eva". If I'm not wrong Kupoartist, you considered also The Sims a very tedious game - while I consider it a masterpiece. I think that when it comes to the Simulation genre, it's even harder to have an objective view on things, since they don't rely on instinctive mechanics like action or adventure games.
I like the concept behind Fable - the idea of following a character in a world where he isn't the main character, where there are other heroes to interact with, from his youth to his death is something that I find extremely captivating. Of course, if the game will not be able to create a great balance between a strong storyline and true freedom of choice given to the player, the overall experience will be entirely meaningless, on my opinion. But if well done, the final chapter with the death of your character could become a memorable and unique experience. It takes a visionary, or a mad man to try something like that, or at least a developer known for being a visionary |
|
|
|
|
|
#6 | |
|
.illustrated.thingy.
![]() Joined: Mar 2002
Location: pixel-land
Age: 39
Posts: 2,576
![]() |
Quote:
Perhaps the biggest downfall of hype like this, is that absolutely everyone assumes that the game will be magnificent, regardless of their individual tastes... still, I found Black & White an extremely exciting sounding game from what was described, but to cut this short: the villagers pee'd me off ^^. That said, I have liked simulation games... though this tends to be on and off. I loved the original Sim City for instance, but hated 2000 (which many hail as the pinacle of the series). I liked Civilisation 2... but sucked so bad at it that I never really got into it. I adored the early Settlers games (and as far as mindless repeatative simulations go, they rank somewhere near the top as every mission was the same) but hated it once they got rid of building paths and having cute little donkeys carry your pails of water to the bakery ... Theme Hospital had similar problems of repeatition, but it was still great.... Black & White and The Sims just didn't hit the right chords with me... who knows why.As an aside, of all the games to be released in the future, i'm actually suprisingly interested in the Sims 2 and Black & White 2... I figure that this is because I really liked certain things about them (and Molyneux and Wright are pretty much PC Gaming's visionaries, not to forget John Carmack though), but wasn't willing to wade through the stuff I didn't like to get there.... I hope they get the balance right this time though, because I 'd really like to play their games and enjoy them like the hype machine does ^^
__________________
|
|
|
|
|
|
|
#7 |
|
Administrator
![]() Joined: Jan 2002
Location: Here
Posts: 1,222
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I'm not a big player of Simulation games like Panuru is... I'm bad at a lot of them, including the Civilization games you mentioned. I never played the latest Sim City games, but just like you I loved the original games!
I'm curious to play The Sims 2, even if Panuru will play it much more than me, but I sadly didn't have a chance to read and see much about Black & White 2! By the way, speaking of hyped games and going a bit off topic, did you love the second Deus Ex game, if you played it? I've the box still unopened on my desk... Going back to Fable... the game honestly attracted me since when it was announced, and not because of Molyneux's involvment in the project; I mean, Fable seems entirely different from Black & White, and I really didn't like when he started saying stuff like "best RPG of all times", just because of its supposed freedom. But the whole "life of a hero, from birth to death" thing is so Romantic... let's just hope I will not be the first one to be disappointed this September. |
|
|
|
|
|
#8 | ||
|
.illustrated.thingy.
![]() Joined: Mar 2002
Location: pixel-land
Age: 39
Posts: 2,576
![]() |
Quote:
Quote:
__________________
|
||
|
|
|
|
|
#9 | |
|
Administrator
![]() Joined: Jan 2002
Location: Here
Posts: 1,222
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Quote:
Hmmm and you gave me sad news about Invisible War - I loved the first Deus Ex game... a perfect example of how a vision can generate a gaming experience that really changes the rules of a genre, creating a new benchmark. I think that many of the best RPGs developed in the Western world in the latest years would have never existed without Deus Ex before them. |
|
|
|
|
|
|
#10 |
|
Senior Member
![]() Joined: Jan 2002
Location: the great state of TX
Posts: 948
![]() |
It will be interesting to see how Fable works out, im always curious why a game company chooses just one format to come out on. Seeing as the ps2 is immensely more popular of a console it will be interesting to see what success Fable has. I will look forward to anyone who plays it mentioning it. I dont and wont own a Xbox so the only way id play it if it went to another format....
|
|
|
|
|
|
#11 | |
|
Night Elven Rogue
![]() Joined: Nov 2002
Location: England, United Kingdom
Age: 41
Posts: 333
![]() |
Quote:
As for Fable, I too am afraid it's going to be hailed as something more than what it is, but I've no doubt it's going to be a very good game. If it delivers half of what it promised, I'm sure I'll enjoy it.
__________________
Game Status: [PS2]: N/A [XBox]: N/A [GC]: N/A [PC]: N/A |
|
|
|
|
|
|
#12 | |
|
.illustrated.thingy.
![]() Joined: Mar 2002
Location: pixel-land
Age: 39
Posts: 2,576
![]() |
Quote:
__________________
|
|
|
|
|
|
|
#13 |
|
Administrator
![]() Joined: Jan 2002
Location: Here
Posts: 1,222
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The only thing I can say, and that I know from talking with an IGN reviewer is that the game plays much better on Xbox than on PC. He also mentioned that the interface on the PC is just awful.
And just to put a bit of optimism in this tragic thread I want to stress that as one of the biggest Star Wars fans in the whole world (I grew up with it!) I was graced by one of the best RPG games set in the Star Wars universe I could have ever dreamed to play - KOTOR. As a gamer, I can die happily. Maybe after I have had a chance to play SW: Galaxies. Hehehehe. |
|
|
|
|
|
#14 |
|
Private Eye
![]() Joined: Feb 2002
Age: 47
Posts: 82
![]() |
It's sad people, because I now think that your fears were right. I read this thread a couple of days ago, then today I came across the first ever reviews of the game. Guess who had it? IGN and Teamxbox (which is still IGN, since IGN owns them). The reviewers wrote long reviews (strangely, divided in 8 pages on both sites), and gave the game high scores (9.3 and 9.1).
But, if you have followed the development of this game in these years, if like me you fell to the hype, I can't imagine how you couldn't be disappointed by what's written in the reviews. To put it simply, Fable is no longer open ended, has just 22 main quests, offers no longer a real world where your actions "shape your destiny" (wasn't this the trademark of the game), interaction with NPC is simplistic, other Heroes mean nothing in the game world and you are the only true main character (sorry Harry), and so on. Yes, I didn't play this game, but these are FACTS. I mean, these things aren't in the game. Fable can still be a perfect Adventure RPG, but it isn't the RPG it was always described as. I'm sorry if I sound angry, but I feel honestly betrayed by Peter Molyneux. I mean, if he didn't start all this campaign "this is the best RPG of all times" which he continued until a few months ago, and which he fueled by talking of the spectacular features of the game, I would probably now just buy Fable and enjoy it. The campaign also ruined a bit the hype around many great games. When Morrowind was in development and after that it was released (and Morrowind is a great game, despite the bugs and despite the fact it isn't for everyone) a lot of people on the Morrowind boards were saying "yes, but Fable will be much better". Why? Because Peter M. said so. When Kotor was in development and then after its release, people were saying "yes, but Fable will be much better". Why? Well, you know it. I've been expecting an entirely different game, because of the words of developers, then why, as the reviewers of the aforementioned magazines suggest to do, should I "forget my expectations"??? In the Teamxbox review the reviewer talks about the fact that in the villages of the game you will hear legends about dragons; the reviewer continues, saying that originally those legends should have led to real quests against real dragons (why on earth are there so few fantasy games with dangerous, smart, fierce dragons to face???) in the game, but that have been left in the game just as... legends, you know. This is NOT what Molyneux promised us, this is not what millions of people were expecting. Let's face it, the developers were not fair with us. Please don't think I'm a stupid with no life who cares only about games; it's just that small, stupid stuff like this shows how big names seems always more often to consider the public just as a target audience made of stupid bots. And reviews like those of IGN make me wish that psfantasy.com was an Xbox website. Last edited by Bogart; Aug 29th, 2004 at 05:30 PM.. |
|
|
|
|
|
#15 |
|
.illustrated.thingy.
![]() Joined: Mar 2002
Location: pixel-land
Age: 39
Posts: 2,576
![]() |
All I can say is, ouch. Now it sounds like Fable is destined to disappoint regardless of its quality... I just think they shouldn't have gone public with the now retired concepts. Gaming is full of examples of "that looked so cool in the previews, so why didn't it make it to retail?" ... I should know, because I'm a sucker for reading about the things and concepts that never were. Perhaps this just goes to show that being open about your game and its features is a very bad thing.... best to go underground until you've actually got something concrete to show.
Then again, Fable hasn't actually disappointed anyone yet. Except me, but that's just because I think the font colour and style they used for the logo is unneccessarily reminiscent of Halo's ....
__________________
|
|
|
|
|
|
#16 | |
|
Administrator
![]() Joined: Jan 2002
Location: Here
Posts: 1,222
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hi Bogart,
I can't see anything against what you said. I perfectly understand your point of view, and, like you, I'm annoyed for many things that were left out of the game (including the dragons!!!). One could say that as a visionary, Peter Molyneux deserves the benefit of the doubt - when he talks, unlike other developers, he talks about dreams, visions... But this isn't acceptable when you are the main voice of a company that's developing a game with the fame of being "best RPG of all times". And I agree with you about the fact that this campaign went against the hype surrounding other games; I don't think it affected sales, I just think it ruined the atmosphere in the official forums of those games, and in general even in many reviews of those games. This said, Fable can very well be a great, exciting game - but let me quote Kupoartist here Quote:
|
|
|
|
|
![]() |
| Bookmarks |
|
|
|
All times are GMT -5. The time now is 05:52 AM.
|
|||
|
|
|||
|
|
|
psfantasy.com | News | Games | Forums | Newsletter | Chat | Privacy Policy | Advertise With Us | Contact Us |
|
|
|
|||
| Copyright ©2001-2014 MagnetiCat.com. All rights reserved. All trademarks and trade names are properties of their respective owners. | |||
|
|
|||