Thread: Soul Caliber II
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Old Aug 31st, 2003, 09:50 PM   #53
Vicious_2003
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Quote:
If they would have done that you would have complained it's like every other fighting game
Ok now you think you can put words in my mouth ? Sorry, it dont work like that. I would hav epreffered cool looking cut scenes

Quote:
But my guess is that you went through the first 2 cities and judged it on that
I got to through the one huge doengeon where you unlock berserker. And to the level where you fight the kinf of Pirates. How freakin corny is that. In the end you fight some generick looking pirate. LAME


Quote:
The weapons make a lot of difference
I bought 4 weapons and I can tell you they made no difference in the battles

Quote:
It adds depth to a fighting game
By stringing repetative battles together with a screen of text. Wow...thats some amazing depth.

Quote:
Do you realize what you just said? You just said using weapons is better. But you prefer hand to hand. Explain that one to me.
Yes I do realize what I said, and i meant it. I think having weapons allows for more interesting moves when they are incorperated. That was the one thing I enjoyed more, the creative combos. But I prefer hand to hand. Just the syle. It doesent allow for as many creative moves but I still enjoy it

Quote:
Sure the mode could be a lot better but it is better then any other mode like it.
If you say so, I still enjoyed VF4's mode more. MUCH more

As far as characters I enjoyed playing as Kilik the most. His combos are great with the staff.

Quote:
You can customize your weapon and change your outfit (I know every character has at least 3 outfits).
Oh wow you can choose a pre set outfit. Sorry but by definition pre set, is NOT customization. And you cant customsize your weapon much you can simply replace them. Wich is a good option . I just cant get into this weapon mastery mode. Ill admit im not good at the game, never was good at these kind of games. So that takes out some of the enjoyment. But I was no better at VF4.

Also. How do you evade strikes when your on the ground after being knocked down. I find that once my enemy manages to get me on the ground they just do attack after attack and I never get to get back up again. Half the time I get knocked down after one hit and never get the chance to get back to my feet. Also I find the block to be rather worthless most of the time. And preventer, you said yourself that the Weapon Master mode could be much better. I agree..so why do they hand it a perfect score. I find this game to be shallow and somewhat boring . But I guess that could be my taste in games talking. I put fighting games near the same catagory as nascar. BOOOORRRIIINNGG
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