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Old Jun 25th, 2003, 11:47 AM   #4
MakgSnake
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Joined: Jan 2002
Location: Mississuaga, Canada.
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Well yeah the game musical score is the only thing that lived up the hype. Its really good, thats what I heard. But everything else is just plain bad. Thanks Meryl for the indepth review. I was soooo gonna buy this game.....but now I am just soo mad that I cannot even explain.

When you pushback a game, and that a MILLION times, you are suppose to fix everything and I MEAN everything. To give us players an almost perfect game. Its a possibility.!!!. All I think is that the game was ALL READY in NOVEMBER, they just kept pushing it back so they can more money from the game with its MOVIE RELEASE. Those bastards, just thought about money and nothing else.

I already had a feeling that the game is going to suck after reading Core Design co-founder Jeremy Heath-Smith's interview. This is what HE SAID...

We could've spent another year on it. But you can do that with any big game, so we had to draw a line in the sand, which we did some time ago, and say: "That's it guys - let's lock down content and just get this bloody thing finished

There's fifty hours of gameplay - we're not going to get every bug out of it. How can I emulate two million people playing it differently in a day? I can tell you this: we can't find any crash bugs. Are there times when things may go a bit weird? Yeah, course there are, but you show me a game that doesn't do that -- What a jerk --

C&V: As you've said, the first Tomb Raider was revolutionary at the time. Do you still feel the series is as relevant and full of impact now?

H-S: No; how can it? All we want to do is ensure we've created a great game on what is already a big licence. People having given it scores of 8/10 so far and I'm asked if I'm upset. Well no: I wouldn't expect any more
-- He himself knows already that game is not gonna get the best review, how sad is that --

It just makes me soo freaking sad. Those core bastards.
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