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Old Jun 14th, 2003, 04:21 PM   #30
kupoartist
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Quote:
Originally posted by Azuma_Ninja
I agree with dan. Just look at Splinter Cell, sure it did a nice job of trying to look like the original but it really never could. I'm not saying that x-box is the best but I really doubt this game is going to outshine halo 2. It really all comes down to the fans in the end.
Yes, Splinter Cell was technically inferior, but then its the flipside of the coin: it was developed to be optimised for the Xbox. The PS2 release wasn't rushed as such, but they didn't have a couple of years to optimise the Unreal Warfare engine for optimal use on the PS2. Instead they chose to take the easy way out and simplyfy the game content - lower polygon counts and less detailed textures, rather than actually reprogramming the engine. The opposite will be true of Kin. Or at least it should be, otherwise it will disappoint.
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