Jan 28th, 2003, 04:57 PM
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#3
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.illustrated.thingy.
Joined: Mar 2002
Location: pixel-land
Age: 37
Posts: 2,576
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Indeed there are other threads, but I will point out somthing: There are no "FFTactics" elements whatsoever - Changable Character Classes have been in the series since the last of the NES games (or to a lesser extent, the first ever FF game), so they're not truely a Tactics element. Regardless, Character Classes are often very cool (they made FF5 into a half-decent game) and are therefore a welcome addition. But no turn-grid-based combat and epic battles for us... bah.
As for the Charlies Angel's idea... I can see that ^_^ - who knows... FF6 was the only game so far with Female mains, and that was one of if not the best FF game so far... can FFX-2 use it's girl power to it's advantage?
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Oh and has anyone else noticed the rule of three in FF games? There is always 3 playable main females in the main series:
FF4: Rosa, Rydia, Palom (or Porom... I forget)
FF5: Reina, Faris, Krile
FF6: Terra, Celes, Relm
FF7: Aeris, Tifa, Yuffie.
FF8: Rinoa, Selphie, Quistis
FF9: Garnet, Eiko, Freija.
FF10: Yuna, Rikku, Lulu.
Ok... so 8 and 9 bend the rules a bit Edea and Beatrix are token bad peoples who you can play as for all of 5 seconds but aside from that, are these girls all we can expect in FFX-2 ?
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