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Old Jan 10th, 2003, 03:20 AM   #2
Berserker
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Joined: Jan 2003
Location: graveyard...diggin' up her bones
Age: 45
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Don't know much about it, but I fear it has something to do with the fact that developing a game is nowadays more like doing a movie(special effects-wise). It's like action movies nowadays the script is a joke it's only big flashy explosions, big fighting scenes, car crashes etc. But the storie goes nowhere( take XXX for example). I'm affraid that that mentality is rising in the gamesworld make it as flashy looking as can be and people will buy but after three days there finished and where does that leave them....in the store buying another one. This doesn't goes for the majority of games off course( on the playstation that is xbox is another story). But I'm affraid that the artistic side of writing a good story to a game is changing....
Please me tell I'm wrong...
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