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Old Dec 5th, 2002, 11:56 AM   #15
BlackThornn
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Joined: Mar 2002
Location: Holy Forest Academy
Age: 48
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Quote:
Originally posted by mark0

Movie Franchises often fail, its a fact! Why? Developers feel the urge to finish (from their bosses!) before the movie is released (in LOTRTT's case) or close to its release date. If the developers were allowed long periods to devolop their games and have no tight dead line, we could be seeing Fantastic movie franchises, but If a game comes out a few years after the movie, the fear is that the hype will die down its poretty sad actually what happens, but it's a fact that original story's in games, not franchised from movies, tend to succeed
I think using The Two Towers as an example is a little misleading. Pretty much everyone I've talked to and every review I've seen has described the game as a cut above most games of it's type PERIOD, let alone a rarity for the movie franchise game type.

I hadn't had as much fun playing TTT since Golden Axe for the genesis. It's a gem of a game. And I believe it's selling quite well.

Also.. To make this post on topic.. I'd pick Morrowind over the book LOTR game any day.. LOTR is way too slow, has akward controls, mediocre graphics, fighting as a hobbit (hobbits suck at fighting), and Tom freakin Bombadill. I've never been a big fan of all the singing in the original Tolkien works..
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