Comparing the two I think that VC is a better game while GTA III was a better experience. Mostly because GTA III was brand new.
Vice City seems like it was done before because it was. I've never thought of VC as a true sequel, but rather a very high quality expansion pack. I'm happy because I got more of what I got with GTA 3, only better. And it's the subtle improvements that make this game really great. (if magazines pass this up for some ridiculous FPS for game of the year, I'm going to start firebombing).
Despite loving this game, and having experienced none of the bugs that so many people complain about (maybe I'm blessed or somethin') there are some flaws in the game that I can point out..
As mentioned before, Vice City's a little bit TOO navigable, at least through most of the city. Get down around little haiti and havana and your driving experience makes like a hedge maze. I didn't even FIND sunshine autos until after I'd beaten the story missions.. (then again maybe that's just 'cause I suck at finding things. *shrugs*).
The game, despite being longer, also feels a little short. I think Rockstar relied too heavily on the free-form missions.. it makes it feel shorter. More "story" missions, and more properties, would have done a lot to alleviate this, obviously. Then again maybe it's just short because there is no learning curve this time. I think a lot of people forget that you had to learn how to do everything in GTA III, and in Vice City most people already know how to do the stuff.
The cops' AI is goo-... well, better, than it was in GTA III, but they're EVERYWHERE! I haven't been to Miami but I wasn't under the impression that there was a cop on every corner! Argh.. it gets frustrating sometimes. Especially when there are so many "rare" and/or expensive weapons to lose when you get busted/wasted.
The graphics are good, the weather effects are great.. but the blur in this game is worse, if anything. I turned it off after the first day, while I'd always left it on in Liberty. Maybe it's just all the Neon. A little more time to program some anti-aliasing would have been good, but that's a very tiny complaint.
There are more things, but I'm kinda burned out.. I guess I'll edit later or something.
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