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Actually, considering all the extras, I probably would buy the game even with the slowdowns and all the rest... but the point is that probably the Playstation 2 version should have all this without the slowdowns. I was expecting a redesigned engine but here I've the strange impression they just threw the Ps2 version into the Xbox disk tray. What disappoints me is that I'm really not used to see slowdowns so often in a Metal Gear Solid game... it seems... how to say... unnatural.
By the way, the controls may seem a bit strange at first, especially for the lack of the double shoulder buttons, but after a few minutes you should have no problem mastering them.
I'll post something more as soon as I have the time to go deeper into the game; I'm a bit busy reviewing Sly Cooper and GTA: Vice City, but I'm curious to see the stuff into Substance too.
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