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The Linksys USB100TX works fine with THPS3, Madden 2003, and now SOCOM. I was playing SOCOM online last night and other than some enormous lag problems (which everyone has acknowledged including the devolpers) it was a fun experience.
As Sony has already admitted, the PS2 Interent Adaptor is both 56k modem and a 10/100 Ethernet Card. In order for developers to prevent USB Ethernet adaptors from being used they would have to either:
1) Instruct the game to ignore anything plugged into a USB port (this would also include controllers, keyboards, mouse, ... etc. ).
or
2) Each developer/publisher could have their servers automatically scan to see if each and every PS2 is using an Official PS2 Internet Adaptor (every NIC has a unique identification number). While this is not impossible it would be far easier for a system like XBOX Live to do as it uses centralised servers and databases. Why would EA (or any game publisher/developer) wish to incorporate additional overhead costs?
The Linksys adaptor works now and I do not see that changing for any future online PS2 games.
Cantley
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