May 12th, 2002, 10:55 AM
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#24
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Now or Never
Joined: Jan 2002
Location: Zürich
Age: 42
Posts: 2,456
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Quote:
Originally posted by Qjij_jijQ
The only thing that comes to mind at the end of the game is: And... ?
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...and now we'll see in MGS3!
Just joking...but anyway, I agree on the fact you don't have to see the plot as it is. Kojima put in it a very deep thought on freedom, on the limits of freedom that everyone has because of mass media, authority and so on. We are free, it seems, but who knows what is real freedom and what is freedom manipulated by authority? Maybe we're only doing what others decided for us, because society is made to let us do only what has been already decided by someone else. Don't you think this is complex enough for a videogame? There are other cultural means, like books and movies and sometimes even newspapers that find difficult talking about such themes. I think the fact they put this subject in a videogame is amazing. I doubt you can find a similar complexity in other games around...
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