Quote:
Originally posted by Capoeira
But MSG1 was no different then any other game of its genre, and it was still a bit hit. So why couldn't they have just kept its tradition alive, still would have been a good an original storyline.
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Man , if you say so, I think you haven't played MGS1 or you haven't played any other action/adventure game.
The Metal Gear Solid series is one of the most impressive and revolutionary creations in the industry. The latest Metal Gear didn't win many prizes in the U.S. because of titles like GTA3 or Final Fantasy X.
I loved these games, but they lack, in my opinion, the complexity, the technique, the story behind MGS2. But, unlike MGS2, they are games that are created with the purpose of making the average (American) player happy. And that's also good, but there are other ways to create videogames.
Sons Of Liberty is a game that is able to give the player extraordinary freedom (first of all, the possibility to find multiple solutions to the same situation) but at the same time it narrates an incredibly strong story, in a way that is in the forefront of linguistic research applied to videogames.
GTA3's game system gives the player great freedom but it lacks a strong story - Final Fantasy X narrates a strong story but it lacks freedom. I repeat, I love these games, especially the concept behind GTA3, but I think the work behind MGS2 is simply on another level.
*spoilers*
MGS2 is truly an act of courage of a company and of a game director; the introduction of Raiden as a substitute of Solid Snake, the scene with Raiden running naked in the Shell (that was clearly put in to shock the Puritan macho spirit of so many American reviewers, players, and developers..... and in fact, how many said "that game is gay"....), the absence of real bad guys (Is Solidus the real bad guy? Wasn't he fighting for freedom? Yes, he killed Olga, but after all she was an "agent" of the Patriots... you could have played the whole game from the point of view of Solidus, and you could have considered him the good guy maybe....), the possibility to read the game on different levels... Kojima created something that probably many players won't even realize for a long time.
Because after all, a game is just a game. Thankfully, not for everyone.