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I agree the games are tough, yet those are some of the most rewarding experiances overall. The Hitman series falls into this category, except for one exception. The game is tough on it's own when trying to achieve a Silent Assasin rank, yet when you throw in the "bug factor" some areas are near impossible to achieve an SA rank. The game really shines when gaining an SA rank the subtle execution of each contract is what Hitman is all about.
Jesper Kyd's soundtracks feel so natural to the game, almost like how Silent Hill's soundtracks feel to that series. I-O interactive easily one of the best development crews in the industry.
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