Hi Bogart,
I can't see anything against what you said. I perfectly understand your point of view, and, like you, I'm annoyed for many things that were left out of the game (including the dragons!!!).
One could say that as a visionary, Peter Molyneux deserves the benefit of the doubt - when he talks, unlike other developers, he talks about dreams, visions... But this isn't acceptable when you are the main voice of a company that's developing a game with the fame of being "best RPG of all times". And I agree with you about the fact that this campaign went against the hype surrounding other games; I don't think it affected sales, I just think it ruined the atmosphere in the official forums of those games, and in general even in many reviews of those games.
This said, Fable can very well be a great, exciting game - but let me quote Kupoartist here
Quote:
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Originally Posted by kupoartist
...so perhaps it may just offer an engrossing experience... but why does it deserve to be played when so many games that offer just that (or more) get totally ignored because they don't have some crazy concept or a reknowned designer?
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The thread comes full circle?