Thread: Fable goes gold
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Old Aug 27th, 2004, 06:20 PM   #8
kupoartist
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Quote:
Originally Posted by Harry
By the way, speaking of hyped games and going a bit off topic, did you love the second Deus Ex game, if you played it? I've the box still unopened on my desk...
oohh... don't remind me. Now last year, sequels to 3 of my favorite games came out - Deus Ex 2, Unreal 2, Homeworld 2. They sucked in that order, worst to passable. Invisible War isn't a good game at all, regardless of the fact that it is a sequel to such a landmark title. It suffered badly for the X-Box/PC parallel development. The controls and interface are awful, the graphics are ugly (yet the whole game runs like a racehorse that has no legs) and the level-design is pathetic. For example, remember the Liberty Island map from Deus Ex 1? Well, at one point, you return there. Only, to cover up for the fact that: a. The engine can't cope with large areas and b. the engine can't even cope with water, the harbour is frozen and a wall of ice runs down the centre of the map!

Quote:
Originally Posted by Harry
But the whole "life of a hero, from birth to death" thing is so Romantic...
It's such a good idea that it's a wonder that no one has done it before. I mean, role playing games rarely do enough to actually evolve the character you play as, beyond adding a few numbers to your total hit point or whatever... rarely is the first game to do this flawless, but I'd like to see Fable be good enough to influence the RPG genre which sometimes seem to lack such innovation. Or better, let it be so good that it creates a new benchmark that everyone aspires to (because otherwise, it'd just pass by without influencing anyone). That and let it be so good that they'll release it on some platform other than the X-Box. Like, one I own
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