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Old Aug 11th, 2004, 04:00 PM   #13
Vic Viper
Nero Must Die !
 
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infernal check this out, ign has a VIDEO about the new combat system in pop 2.


Quote:
August 10, 2004 - Prince of Persia: The Sands of Time shook up the gaming world with its release last holiday. Though the action-adventure 3D realization of the classic 2D franchise scored major kudos from IGN, it did have a few issues. The foremost of those issues was the combat, which got a bit repetitive at times. That shouldn't be a problem for the November sequel, which features a brand new free-form fighting engine.


If you've ever wanted to be a prince, this is your chance. In PoP 2 players can choose how they battle any enemy. Grab an enemy and then decide if you want to throw them into another enemy, cut their head or, or split them in two. You can even use dual swords. Heck, you can pick up an enemy weapon if you like -- no more of this dissipating into sand stuff from The Sands of Time. With two weapons in hand, you'll be able to attack with ferocity or even throw your secondary weapon at your opponent.

PoP 2 features 63 different weapons across five main classes. Each class has a specific special attack and every weapon is designed to feel different when you attack. It's no button-masher, as you'll need to find the proper rhythm for each deadly device.
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Last edited by Vic Viper; Aug 11th, 2004 at 04:01 PM..
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