Splinter Cell: PS2 - XBox Comparison
So I found a thread on another site that had a graphical comparison between the new PS2 version of SC and the Xbox version. I'm not one to run around bashing the PS2, but I didn't think there would be this dramatic of a difference between them...
Here is the PS2 version of the scene: https://image.com.com/gamespot/images..._screen013.jpg And here is the Xbox version of the same scene: https://home.attbi.com/~ellusion/SC001.gif Now, these aren't the highest quality images of the games (the xbox version is a gif...), but you can see the difference. Is that really the best ubisoft can do for ps2? |
I don't know why but it just seems that all game developers don't give any effort into ports.I don't know why they don't put in more time.Its like they don't care and think "we'll hell its looks like crap but we'll still make money."
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that's the problems with games nowadays, ppl just make games to make money, it isn't like back-in-da-dayz when games were made with love (not all of them, but most of them)
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There is so much content on one stage, its hard to put that in with the PS2. Its an year old system you know. And on that, what SSSnake said.... they dont really tend to really work on it. As I am pretty sure they have made alot of money from the Xbox version, they know that people would buy the Ps2 version, as they craved for it, seeing it on another console, but not being able to even touch it. Damn these people......seriously!
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To be honest, I'm not really to phased by the graphical differences - I'm buying it on PC anyway which should blow both the PS2 and XBox versions out of the water anyway.
But it sure is frustrating, not to mention disappointing, to see conversions that look as if they were rushed... An excellent way to alienate potential customers, both present and future... - S |
i still think xbox version will be better than the ps2 and gamecube because xbox makes use with its harddrive.
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Its possibly a little bit harsh to compare those two... The PS2 version is clearly work in progress. Look at the diference in lighting and the lack of the door on the right for evidence of that.
However, that probably isn't all that far from the finished article. It genuinely looks like they've moved from the Unreal Warfare engine (6 months old) to the Unreal Tournament one (4 years old), and why? My guess is that the PS2 can't actually run games this advanced - even the X-Box reportedly has trouble with frame-rates in Unreal Championship (and thats not even on a very high detail level anyway.) For the underpowered PS2 to stand a chance.. no way. But perhaps this looks a little too dumbed down... (its not even Deus Ex standard :shock: ) |
Wow....those 2 screens...ugh
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I didn't really think about getting this game but if I did I still would have got it for PS2 anyway.
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i own it for xbox and to be personal it is sh*t, why did it get all the hype? the game does have amazing graphics, but thats only the light shining affect, comon this game is a cheap rip off from meta gear solid. that my opion. |
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Its a good game though, I am not finding it hard at all. I dont know, well I didn't find MGS2 hard as well, just finding the bombs were HARD. Splinter Cell is a great game, but please do NOT compare it with MGS, it doesn't come close to it, AT ALL!!! |
I said it was my opion, so that i think splinter cell is a copy of metal gear solid which it is! a guy infiltrating buildings, stelatlh, the lot is in mgs, yes we cant even compare these games, metal gear solid wins by miles, splinter cell was so fustrating, thats why didnt like it, i got far in the game level 7 but havent played it since.
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But i dont compare these game's because i just dont feel like it. But to me these game's are even when i feel like goofing around and messing with guard's mind's i play MGS. when i fill like fustrating myself and knocked guard's out i play splinter cell. Im going to buy splinter cell soon just dont know when but then again there is alway's my birthday:P |
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yes i like a challenge, its just i dont like the game. |
Isn't this game based on a Tom Clancy book? or Was it just this guy's idea for a game?
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Some interesting new details.
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Did you guys know its coming out on the gamecube aswell?
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