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View Full Version : Diffenent Camera View


Ocelot Commander
Dec 31st, 2004, 08:38 PM
metal gear solid 4(so ive read) might have the plinter cell veiw, please tell me your thoughts and opinions, i think the angle should stay the way it is :D

Vic Viper
Dec 31st, 2004, 09:53 PM
i agree it should stay the way it is. :ghost:

Oderus
Dec 31st, 2004, 10:24 PM
I also agree that it should stay the same.

Ocelot Commander
Jan 1st, 2005, 12:14 AM
ive also read that he's going to leave ,etal gear solid 4 for up the younger people of the business, but i dont know. if he does that then it would be a failure.



-Playstation Mag.
why did you have a minigame for all the turture in mgs3?

-Hideo Konoma
On the first one in the trilogy, ive gotton reviews that it made peoples hands tired, and i tried to make this one perfect!(laughs)

Playstation Magizene

Oderus
Jan 1st, 2005, 12:16 AM
I'm glad they didn't put the torture thing in their, Just a waste of time.

Ocelot Commander
Jan 1st, 2005, 04:39 AM
yea, but if would have changed cut scenes or gameplay later in the game, i dont know, it might of worked

Frozen
Jan 1st, 2005, 08:13 PM
Yo, Ocelot, where did you get that information?


(I mean, Hideo KONOMA?) XD


I think it would be interesting if the camera could be worked up a bit in the sense that it could change to another angle at the will of the player, but always maintaining by default the usual one, which is plain awsome.

The Echuu
Jan 2nd, 2005, 07:19 PM
I think the camera fits for MGS1 and 2, but not 3. The camera makes it more difficult to sneak up on enemies, since the view above Snake only extends about 10 feet. The only way to look ahead to see if anyone can see you is constantly stopping and switching to FP view, which is annoying.