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Old Dec 4th, 2005, 10:07 AM   #1
Infernal Mass
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Silent Hill movie screens, (official site goes up monday)

Now don't get me wrong, my expectations are set to miniscule. Although i'm pleased to see the similarities to the game series.


https://www.horrorchannel.com/dread/i...ticle&sid=3872
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Old Dec 4th, 2005, 05:19 PM   #2
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Cant say im expecting much from the film but you never know.
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Old Dec 6th, 2005, 01:07 PM   #3
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It's silly, but there's going to be a lot of movies based on videogames coming up...you guys know about the "Bloodrayne" movie, right? I saw an ad in EGM and I was like

I can't help but feel this movie would be a bit better if done by the Japanese, what about you guys?
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Old Dec 6th, 2005, 04:10 PM   #4
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Isnt everything done better by the Japanese? LOL


_RED_ stuff
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Old Dec 7th, 2005, 02:57 PM   #5
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looks decent... i'm hoping it wont try to go all special effects... some of the images could hold promise for a truly demonic and disturbing story... but no way... hollywood doesnt make movies like that anymore... only like... lions gate does... lol


oh damn i wish i could just watch the games as a movie.. they'de be better.
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Old Dec 8th, 2005, 01:07 AM   #6
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Thumbs up

Quote:
Originally Posted by merylsilverburg
It's silly, but there's going to be a lot of movies based on videogames coming up...you guys know about the "Bloodrayne" movie, right? I saw an ad in EGM and I was like

I can't help but feel this movie would be a bit better if done by the Japanese, what about you guys?

I saw that ad too at the very end of the new EGM. Uwe Boll is directing it too...

check out this teaser trailer for Silent Hill, Pyramid head is in it..

https://www.thelovens.co.uk/paracam/sh_tease.wmv
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Old Dec 8th, 2005, 12:54 PM   #7
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Angry

Quote:
Originally Posted by Heifer-san
Now don't get me wrong, my expectations are set to miniscule.
You used a big word!

Quote:
Originally Posted by merylsilverburg
...you guys know about the "Bloodrayne" movie, right? I saw an ad in EGM and I was like
Really? I loved this game. I didn't think this game hit it that well, though. As least, over here most people were in the "HUH?!" when I talked about it--it didn't seem to me that the game was not all that popular. Now they're making a movie out of it? Hmm.

I don't like the idea of this or of turning SH into a movie. Maybe it's just me but I really hate movie renditions of videogames and books [omfg--they're making Memoirs of a Geisha . . . Chicago was a good musical film, but I'm afraid they're going to butcher this beatiful book!] because they never come out well.

In fact, I can't think of a single movie that was done properly. I still remember the Final Fantasy movie and shiver.

Poor Silent Hill. My condolences.

Last edited by happy_doughnut; Dec 8th, 2005 at 12:56 PM..
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Old Dec 8th, 2005, 05:52 PM   #8
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I was pleasantly surprised by that trailer, though. Looked like a trailer for a new silent hill game. I remain intrigued...


_RED_ stuff
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Old Dec 9th, 2005, 05:10 PM   #9
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Quote:
Originally Posted by happy_doughnut
You used a big word!
i got some more big words for you in my arsenal!





Akira Yamaoka is doing the music for the film..
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Old Jan 20th, 2006, 07:13 AM   #10
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https://movies.yahoo.com/movie/1808718754/trailer

new trailer, listen to the music..more pyramid head too.
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Old Jan 20th, 2006, 09:46 AM   #11
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Quote:
Originally Posted by Infernal Mass
https://movies.yahoo.com/movie/1808718754/trailer

new trailer, listen to the music..more pyramid head too.

meh... whats with that woman's acting? "Somebody heeeelp me!" ANd what's with all the cheap screaming? Heather certainly kept her cool way better than her! Even Harry and James managed to not go "OMG OMG!!!" And please tell me I didn't see a group of zombies running about like in resident evil??

The good news is it looks like they did a lot to make it look and sound like the game... even the radio static... notice the music playing at the beginning, too?

Please don't let that actress ruin it for me!

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Last edited by Redpyramidhead; Jan 20th, 2006 at 10:01 AM..
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Old Feb 1st, 2006, 09:07 PM   #12
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That actress is actually really good. She starred in Pitch Black with Vin Diesel
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Old Feb 2nd, 2006, 03:25 AM   #13
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Quote:
Originally Posted by Infernal Mass
That actress is actually really good. She starred in Pitch Black with Vin Diesel
These 2 sentences contradict each other in an very extreme way.
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Old Feb 2nd, 2006, 06:57 AM   #14
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Regardless if you like Vin Diesel or not I highly recommend Pitch Black it's a good movie. Radha Mitchell does a great job in it.
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Old Feb 6th, 2006, 01:04 AM   #15
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i just really hope they don't completely jack this movie like they have been doing with alot of video game based movies. although resident evil was ok the second one to me seemed retarded anyone who has played nemsis knows that he was a ruthless abomination, but in the movie he suddently grew a heart toward the end? i think he should have also been completely CG with the exception of close ups i could see using a puppet or something there like if he had grabed someone. Anyways as for bloodrayne i seen a few trailers ,but to me it does not look like it will compare to the game. This game its self Silent hill is my favorite all time game because of some personal reasons i really look forward to this movie and will be heart broken if they destroy it.
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Old Feb 6th, 2006, 01:27 AM   #16
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Quote:
Originally Posted by Infernal Mass
Regardless if you like Vin Diesel or not I highly recommend Pitch Black it's a good movie. Radha Mitchell does a great job in it.
I agree. great film and i hate vindiesel... but damnn... now im gonna watch it...


yeah and spring is gonna rock.
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Old Feb 6th, 2006, 04:26 AM   #17
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Quote:
Originally Posted by fantasytiger
resident evil was ok the second one to me seemed retarded anyone who has played nemsis knows that he was a ruthless abomination, but in the movie he suddently grew a heart toward the end?
yea, i was waiting for him to say "friiiiieeend" or something, totally ruined how much of a badass they tried to make him out to be at first..

and where are they taking the plot with the whole satelitte deal at the end..
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Old Feb 6th, 2006, 04:29 AM   #18
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Quote:
Originally Posted by trunks69420
I agree. great film and i hate vindiesel... but damnn... now im gonna watch it...


yeah and spring is gonna rock.

it's one of my favorite movies of all time just becuase it's so unpredictable how everything turns out at the end..

Spoiler: show
when Rahda Mitchells character died, i wasn't expecting that at all.


plus some of the exchanges between Johns and Riddick are funny too, they tried to duplicate that in Chronicles of Riddick with that other merc but failed, i thought.
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Old Feb 6th, 2006, 09:43 PM   #19
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i know! or worst yet something along the lines of "nemsis...remembers..."
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Old Feb 15th, 2006, 09:36 PM   #20
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Arrow

new interview from EGM's newest issue:

Quote:
SILENT FILM

Konami’s Silent Hill fogs up the big screen

So you’ve be come understandable wary when it comes to big-screen adaptations of your favorite games. From Super Mario Bros. to Doom, nearly every motion picture inspired by our industry has royally stunk up the multiplex. (The continually fecal torrent of flicks like House of the Dead and Alone in the Dark by German director Uwe Boll certainly doesn’t help matters, either). But one upcoming game-to-film project actually shows promise- Sony Pictures’ Silent Hill (opening April 21). Shortly after an impressive trailer ignited positive buzz among the fan community, EGM sat down with director Christophe Gans (Brotherhood of the Wolf) and composer Akira Yamaoka (director of the Silent Hill games) to discuss their fog drenched horror flick
- Shane Bettenhausen


Q: Did the stigma of working on a videogame-based film deter you?

Christophe Gans: Of course it w as challenging, but it was impossible for me to do Silent Hill and not be serious about it. It’s much easier to adapt Doom, even if it turns out to be a disaster- as we’ve seen (recently)- then to adapt Silent Hill. If you want to adapt Silent Hill, you must be ready to face all of the complexity of the story. For a lazy director, like the one who directed Doom, Silent Hill would be too big of a piece to swallow. I dreamed of adapting this game when I first started playing the first one six years ago. I prepared for this for years, knowing that every fan in the world would wait for me with an ax. I will be sniped when I go to buy my games at my favorite store if I do a bad job. And I understand that. I’m a fan of the games myself-I admire the work of Akira and his friends, and I feel like someone who joined the group and tried to transport that amazing piece of art into a different medium. I love the fandom, and I understand these people and how tense they get when they hear, “Your favorite game is going to be adapted by some French guy.” (Laughs)

Q: It’s impressive that you actually tackled the mythology of the games rather than creating a simpler story…was that something you intended from the project’s outset?

CG: Yes. Although, when we first decided to do Silent Hill, we wanted to base it on the second game. It was very natural, since that game is the favorite of every fan, and it’s the one with the most beautiful world, and it’s the most emotional on of all four. Ever gamer who finished the game knows what I’m talking about…it’s a very tragic and romantic game, and it’s a beautiful adaptation of the myth of Orpheus- going to hell to bring back his love, Eurydice. It was not a real Silent Hill, though; the town serves as the background to the story, but it’s not really about the mythology. So, when we decided to do the film, we realized that it was impossible to talk about Silent Hill and not talk about why this town is like that. So we realized that we had to adapt the first one.

Of course, we were facing the fact that the characters that we love so much were designed for games, and not to be played by real actors. It became readily apparent when we began to write the script and had to deal with the (main) characters, Harry Mason. We realized after two weeks in the writing process that Harry was actually motivated by feminine, almost maternal feelings. It’s not that he’s effeminate, but he’s acting like a woman. So, if we wanted to keep the character, we would have to change other aspects of him…so to be true to the character, we changed Harry into Rose. Essentially, all the people who love Silent Hill are more interested in seeing the mood and atmosphere of the games rather then if a certain character is wearing pants or a dress.

Also when we decided to adapt the characters of Cybil and Dahlia, we found it difficult, mainly because they appear only sparsely in the game. When you have to create a narrative arc for these characters, you have to work really hard to make them work on the big screen. I didn’t want to do what they did with Resident Evil: Apocalypse when they put Jill Valentine onscreen. I mean, that’s a perfect example: I love Jill Valentine…in the game, but not onscreen. I mean, I’m sorry, but just dressing a girl like her doesn’t make her the character.

Q: Did you feel a need to clearly explain the Silent Hill mythology to the audience?

CG: It’s a delicate balance, because in the game we are basically following one character, and this character is more or less finding little clues that tell a backstory. In a film, we can change the perspective when we want. We can show what Silent Hill was like before it became a ghost town. We can show precisely what Silent Hill is like in reality- we’ve never seen that before. In the game, there are two Silent Hills: the Silent Hill of darkness and the Silent Hill of fog. But when you have to tell a story about something that happened 30 years ago in a town, and that town suddenly became like the Bermuda Triangle, you have to add two more dimensions: the reality and Silent Hill from 30 years ago. So basically, we had to deal with four dimensions, and jump between them at will. It makes the concept very exciting; it’s very compelling to juggle the story between those different incarnations of the same place.
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