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Old Jan 17th, 2003, 11:13 AM   #21
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After I beat all the missions, I just arsed about with the Hunter and tried to get 100%, and decided it wasn't worth it at all. So now im addicted to Kingom Hearts.

I hope the next GTA is a bit more dynamic and A bit more random, like a big non-linear Crime Simulator with random changing missions, but that sounds too advanced for a playstation 2 game.
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Old Jan 17th, 2003, 12:02 PM   #22
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good idea, but i think the ps2 could handle it just depends how advance u want it.
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Old Jan 17th, 2003, 12:15 PM   #23
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Nah, that Idea would be better suited to an online GTA, that would be miles better than the current GTA's wouldnt it, like the server could issue a new mission every day, and you could perhaps compete with other human gangs to get the job done and get paid. But im off topic here, sorry
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Old Jan 18th, 2003, 05:24 PM   #24
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damn i didnt played that game since a while.......yes i got bored....well true that i got suikoden III that kept me away from it
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Old Jan 28th, 2003, 03:36 PM   #25
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well yes it does get boring to me..although its a sweet game..and like very other day or so i play it for an hour..or more and it mainly only gets boring..if there is a mission you can't beat..that always makes me mad..so i just quit.
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Old Jan 29th, 2003, 08:14 PM   #26
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Someone said Vice City is twice as big as GTA 3. I looked at the map and it isn't. Do they mean that its twice as big when looking at the mission and extra stuff aspect?
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Old Jan 29th, 2003, 10:39 PM   #27
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the map is smaller but u got to figure out the ratio of the map

gta 3= 1:1000(smaller)

gta VC= 1:2000(bigger)

then you got to consider all indoor places anlong with missions,vehicles, weapons, and replay

when u figure it out VC is about 2-3 times the size of GTA 3 at the least.

GTA VC is so bigger they could not fit it on a regular disc, they used a duel layer disc!!!!!!!!!!!!
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