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Jan 8th, 2003, 12:17 PM | #1 |
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Halo 2 Evolved
STATUS:
Publisher: Microsoft Developer: Bungie Release: Winter 2003 Players: 1-16 with 4 Xboxes linked together, online however we could only imagine. Storyline In Master Chief’s last outing, he managed to survive covenant attack, destroy the ring world Halo, and repel the Flood. But, while he was tied up preventing Halo’s activation, the Covenant was busy attacking other human worlds. Now, the only human world left is Earth. Master Chief, along with his AI partner Cortana must hurry back to Earth to support its defenders against an alien invasion. However, Master Chief won’t be stranded on Earth. He will also travel to a moon, a mining station, and bring the war deep within covenant territory…even traveling to the covenant home world. Bungie’s main goal is to bring life to the Covenant. Halo 2 will reveal who they really are, what their society is like, and why the have mounted this massive assault against mankind. Gameplay Halo 2 will remain very much the same game in terms of gameplay mechanics; Bungie is simply building off of what made Halo such a success. Along with destructible environments, this rendition will place more emphasis on working with your marines to defeat the Covenant. This won’t require you to take command of a squad, but you will have the option to assist them in attack maneuvers. Of course, this is all made possible with revamped AI. Your fellow marines will now act more like living beings. They will communicate with each other to coordinate attacks, such as having a couple marines charge towards Covenant forces while the others cover them with sniper rifles. Marines will make requests and show their intentions to you and their companions. One might point out a sniper for you to kill, or another might point out a pocket of Covenant hiding among trees. Another feature being built into the marines is their ability to identify when they need to take cover, and then they will flip tables or use other elements in levels (yes, levels will actually be populated with objects) to hide behind. None of these elements will be scripted either. Bungie is giving the marines the ability to recognize situations and act on them, making more realistic battles, and increasing your available options. Of course, with these revamped allies mean that you’ll be facing smarter enemies. Instead of just avoiding being shot, the Covenant will be able to duck behind or under objects, climbing up buildings, and leaping over obstacles. Enemies will realize to activate flashlights in the dark and work together to coordinate attacks. While both his allies and enemies are seeing major behavioral overhauls, Chief is only getting a minor tune-up. He will now be able to peer around corners and look over ledges before jumping into the fray (although he won’t be able to snipe from this position). Chief is also receiving an upgrade to his melee attack. Now you will be able to perform combos with timed button presses. Chief will also be able to break into sprints which will practically double his speed, but firing his weapon or jumping side to side will bring him back to his normal speed. There is also talk of implementing the use of light and shadow. This may mean there will be some Splinter Cell style sneaking around to dispatch those Covenant scum. Enemies So far, two new enemy types have been revealed: Brute: These have been tagged as a cross between a gorilla and a rhinoceros. They lack energy shields, but are still more resilient than the Elite while remaining quite agile. Prophet: The prophets are the political leaders of the Covenant. You will encounter them floating around in anti-gravity chairs (think Professor X), and they will be decked out in robes and headdresses. It is uncertain whether or not they will actually be involved in combat. Weapons: Halo 2 is introducing new weapons to Chief’s arsenal: Battle Rifle: The battle rifle is sort of a cross between a sniper rifle and the standard assault rifle. It is based off the assault rifle, but it fires more slowly and includes a scope. SMG: The SMG is a submachine gun that has a high rate of fire but is fairly inaccurate. Bungie may be including a silencer on this weapon. Vehicles: New Vehicles will include: ATV: These quick little buggies are currently unarmed and are primarily to be used for speeding off to tactical positions. Troop Transport: This is another unarmed vehicle, but it can carry about eight marines in its rear compartment. Shadow: This is a Covenant craft that can seat only one driver, but has a rear mounted gun, and two others can dangle off its sides. Warthog: Although not a new vehicle, the Warthog has been modified for different environments. Now Chief will be able to choose between normal, jungle, and artic models. The jungle Warthog will has camouflage colorings and deeper treads, and the artic Warthog is white with tank-like treads. Graphics: Halo 2 is obviously, especially to anyone who has seen the trailer, going to be graphically improved over the original. However, this is not being accomplished by an increase in polygons, in fact there are fewer polygons used in Master Chief’s model. Instead, Bungie is bump mapping everything in the game. This means there will be top notch visuals without worrying about a decrease in framerate. Bungie is also incorporating a new real-time light and shadow engine. Again, this will resemble what Ubi Soft has done with Splinter Cell. Multiplayer: Multiplayer will include all of the features from Halo with the addition of flying vehicles and more weaponry. Cooperative campaign will also make a comeback. Online: Bungie plans to have Halo 2 running on Xbox Live. Online play will consist of a battle between Master Chief characters and Covenant forces. They plan to have online support of 12-16 players. Online play will also incorporate the standard multiplayer options. yes guys its coming, u probally knew that but here is all th info about halo 2 i just cant w8, halo combat evolved was a master peice now this!!!!
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Jan 8th, 2003, 12:50 PM | #2 |
Dante May Cry
Joined: May 2002
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I don't remember where did I read this before, but it is indeed nice to be reminded of how awsome this game is going to be
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Jan 9th, 2003, 06:25 PM | #3 |
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Age: 43
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I'll give you guys a heads up on it this may when I am at e3
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Jan 9th, 2003, 06:29 PM | #4 | |
here and there
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Quote:
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Jan 9th, 2003, 06:35 PM | #5 | |
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Quote:
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Jan 9th, 2003, 06:48 PM | #6 |
Reached for the sky
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Age: 34
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Awsome i cant wait. and there was a trailer? i havent seen it
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Jan 9th, 2003, 06:57 PM | #7 | |
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Quote:
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Jan 11th, 2003, 04:58 PM | #8 | |
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Quote:
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Jan 11th, 2003, 05:03 PM | #9 | |
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kraft seeing as your a xbox guy, do u know the release date for halo 2 and can you use the head set in single player?
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Jan 11th, 2003, 05:24 PM | #10 | |
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Quote:
As far as the headset and such, MS and Bungie are keeping this game under wraps so not much is known at this point. If I hear anything before E3, it will definately be posted here. If not, then you will get a firsthand account of it.
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Jan 11th, 2003, 08:23 PM | #11 |
Extinct.
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Age: 37
Posts: 1,185
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I hope the story is gonna stick to the Covenant only, If it has another Halo and More of those god-awful Flood in it i'll be dissapointed, didnt anyone think the Flood levels (the library in particular) where totally boring, repetitive and tedious?
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Jan 12th, 2003, 07:41 AM | #12 |
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repetitive indeed, it was shooting after shooting on that level. the story was good on halo though. and yea i wish they do stick to the covenant more because i like them better to fight, the flood turned it into a zombie shoot em up lol.
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Jan 12th, 2003, 12:58 PM | #13 |
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That, and the moment the flood was introduced into halo I thought I was playing half-life again. The goofy little things even look alike.
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Jan 12th, 2003, 01:06 PM | #14 |
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Halo is very repetitive, ............ when it comes to gameplay, only the story is pretty decent. And one thing I would like to mention, I have seen Halo 2 shots, and people are saying that they are AWESOME and WOW and the BEST, ...... huh?.. wha??.... I dont see any different at all in the graphics from Halo 1. I know I would buy Halo 2, but they shouldn't Hype it up (atleast when it comes to graphics..... they look the same as Halo 1).
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Jan 12th, 2003, 04:50 PM | #15 |
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well yeah makg, but halo 1 got huge hype so halo 2 will as well, as for graphics its not a big change butt hey they will be better but im not excited about that, its the gameplay, and online play (xbox live), the graphics were the best i have seen is a fps sept for the oncoming doom 3.
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Jan 18th, 2003, 05:34 PM | #16 |
Midnight Club
Joined: Aug 2002
Location: cali
Age: 35
Posts: 61
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does any1 remember the sword in halo 1 that 1 of the elites had, i heard dat bungie will add dat in halo 2!
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Jan 18th, 2003, 05:40 PM | #17 | |
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Quote:
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Jan 18th, 2003, 05:52 PM | #18 |
Extinct.
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Age: 37
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Hopefully they'll be a little more puzzle solving instead of constant shooting, when you add up all the enemy you kill in Halo its ridiculous
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Jan 18th, 2003, 06:07 PM | #19 |
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yes halo is shooting nearly all the time, but then agian your humanities last hope and u got to take on th whole covenant!
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Jan 19th, 2003, 06:35 AM | #20 |
Extinct.
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Age: 37
Posts: 1,185
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A single Cyborg gunning down an entire fleet of Aliens is boring though, there was very little stealth (you could sneak about when the Covenant were sleeping, but you were better off killing them melee cause they get up soon enough)
The game just felt a little too linear. |
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