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Old Jul 17th, 2003, 04:57 PM   #61
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Quote:
Originally posted by MakgSnake

Hey, those pics are better, but they are the same. Still, good stuff. Its looking good. ........... I wonder when will they ever release a High Quality screen shot. ....... And I have a feeling, when they will... it'll make it big on Gaming Magazines and all.

Yes I agree, the hype it amazing at this point, the main thing in this game was has cuaght my attention, is the detail, even though them screen shots are still blurry, just look at the detail of his hand(s), gun, and the AI/models, what they are wearing/suits, got to say, halo:combat evolved has not got much this detail.


Btw, sony have said, it will be a "halo killer", but a "halo 2 online killer" let see, 2004 is going to be awsome for videogames.
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Old Jul 17th, 2003, 05:12 PM   #62
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Quote:
Originally posted by dan da man
2004 is going to be awsome for videogames.
I don't know about 2004. All the big games are coming out Quarter 4 of this year.
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Old Jul 17th, 2003, 05:39 PM   #63
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Quote:
Originally posted by the_artist

I don't know about 2004. All the big games are coming out Quarter 4 of this year.


True, many many many.




But the games Im fans of are out in 2004, Halo 2, MGS3: snake eater, GTA4, RE:out break, BIG titles for me.
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Old Jul 24th, 2003, 02:40 PM   #64
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Thumbs up More Killzone news

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Thursday 17th July 2003 EXCLUSIVE: KILLZONE SECRETS UNVEILED! Why wait for the official announcement? Get your juicy info on PS2's biggest game right here... 16:39 It's the game everyone's talking about that, let's be honest, no-one really knows a great deal about. Killzone (formerly known as Kin) in development at Guerrilla (formerly known as Lost Boys), has been the subject of crazed speculation ever since we revealed the existence of the game back in March.

What we do know is that it's a first-person shooter, featuring full online play, and the poor quality scans doing the rounds on the Internet give a reasonable indication of graphical style. And, of course, Sony insiders have been referring to the title for months as PS2's "Halo-beater."

But with Sony Europe on the brink of unveiling the game to the world, we've managed to pin down some hot info on what PS2 gamers can expect from the massive triple-A title.

Firstly, Killzone is set to offer a highly compelling, deep storyline with the action character-based. Four unique playable characters are believed to be included, but the story won't be the far-out sci-fi of Halo. Instead, Killzone is thought to be based in a more traditional Earth setting, in the tradition of well established war-based FPSs.

As a result: "The game actually plays more like Medal of Honor than Halo," according to one development source, speaking to us anonymously. And we can also reveal that the name 'Killzone' is a specific reference to an element of twentieth century warfare, where one side surrounds the enemy, creating a 'killzone' in which they are highly vulnerable to attack.

It's thought that the player begins the game in a 'killzone'. And we've further learned that the gas-mask wearing enemies seen in scans are ominously referred to as 'Helgarth Commandos'. Oo-er.

But one of the biggest elements of the game is full online play, and this is where the title will go head-to-head with console heavyweights like Halo 2. Our source told us: "Killzone will make full use of the SOCOM USB headset for online communication, but beyond that, the online side of things will be doing stuff no-one's ever seen before."

"Woooah yeeeeaaaah!" As Macho Man Randy Savage might say. We're literally shaking in anticipation and all signs point to Killzone being the essential system-seller insiders have been hinting at for months. With an official announcement due any day now, all we've got to say is: just show us the bloody shots!

from: computerandvideogames
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Old Jul 24th, 2003, 10:45 PM   #65
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Quote:
but beyond that, the online side of things will be doing stuff no-one's ever seen before
I am actually loving the sound of that. I cant wait what it would be able to pull which hasn't been told yet.
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Old Aug 1st, 2003, 03:56 AM   #66
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killzone pics and info

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Finally, the phoney war is over. For over a year now we've been sworn to secrecy. Forced to bite our lips as the rumour mill went into overdrive. As far back as April last year, we knew that Guerilla Games (then known as Lost Boys Games) was working on an apparently groundbreaking shooter with the working title of Kin. Today we can confirm that the game is very much a reality. It's called Killzone. We've seen it. And it looks like the absolute bomb.

Killzone is set in the near future. Mankind is busy colonising the galaxy when a vicious interplanetary war breaks out between the ISA (which is still loyal to Earth) and a militaristic faction know as the Helghast. Despite the sci-fi premise, we aren't expecting to see any outlandish aliens scampering across the battlefield. Killzone is based on 20th-century warfare, and the term itself refers to a tactic used to force enemies into an area where they can be easily wiped out.

The single-player game tells the story of four ISA soldiers who are operating deep behind enemy lines on a near suicidal mission. It's thought that the game begins in the immediate aftermath of a devastating Helghast attack. Earlier this year OPS2 was shown a video of in-game action which seemed to confirm that the game will start with your squad trapped in a killzone. From what we've seen you're pinned down in a derelict building and surrounded by the Helghast. To make matters considerably worse, more stormtroopers abseil in from the Aliens-style dropship hovering overhead. Within seconds the bullets are flying and jaws are dropping.

What really looks impressive about Killzone though - other than the teeth-rattling bark of the assault rifles and the lush, richly detailed environments - is the sense of being caught in the middle of a massive conflict. We watched soldiers wading through shallow rivers, coshing each other with rifle butts (just wait until you see the glorious reload animation as you slap another magazine in) and manning fixed machine gun emplacements. Oh, and the sniper scope looks particularly creamy, as do the diffuse lighting effects, originally pioneered by Ico.

As for the visuals, there are several cinematic influences, with Starship Troopers and, inevitably, Aliens being the most obvious. Certainly the body armour worn by the ISA soldiers is instantly reminiscent of James Cameron's bug hunting epic. The gritty style also suggests the art team at Guerilla has been watching a lot of Black Hawk Down. We also reckon there must be a 2000AD fan at the Netherlands-based developer because there definitely seems to be a hint of Rogue Trooper too.

As far as multiplayer modes go, there's no official word yet, but you can probably guess why we're so excited. You can expect a barrage of info on the game between now and its release. But for now, gaze at the first ever genuine screenshots. You're looking at the future.
playstation.com


https://www.eurogamer.net/assets/arti.../Killzone1.jpg

https://www.eurogamer.net/assets/arti.../Killzone2.jpg

https://eu.playstation.com/iw_images/...creen2_big.jpg

https://eu.playstation.com/iw_images/...creen1_big.jpg

https://eu.playstation.com/iw_images/...one_02_big.jpg
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Old Aug 1st, 2003, 04:48 AM   #67
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info taken from edge mag

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The game is squad-based and, although players only control one character, three more will provide covering fire. Each character boasts different abilities (one is handy with heavy weapons, for instance, while another specialises in stealth) and you'll be able to play through the game four times - each time with a separate character. Developers Guerrilla say that this will give the player different challenges and experiences.

There will be a total of 21 weapons in the game - each of which will also have a secondary fire function - including rocket-launchers, grenades, mini-guns and missile-launchers. In addition, there will be at least five fixed-position weapons.

The player's heath meter works in a way similar to that of Master Chief's shield in Halo: whenever damage isn't being taken, it gradually returns to full health.

The current version of the game already houses three playable levels set in slums, a shopping mall and a river bed. Apart from the occasional drop in frame-rate, it's looking very promising indeed. Visually, it offers some of the most detailed and aesthetically pleasing textures on PS2.

Killzone's structure is set around set pieces, of which there will be around two 'memorable moments' in each of the 26 levels. Set pieces unveiled so far include a gunship dispatching several abseiling enemy troops and another based around a collapsing bridge. The game will also support full online multiplayer games, although this has yet to be seen up and running.

The game, which is due to be released in autumn 2004, takes major 20th century theatres of war as its inspiration, from the trenches of the Somme to the street fighting of Stalingrad to the guerrilla warfare of Vietnam.

Set in the near future, in a period of planetary colonisation, it revolves around a savage conflict between forces that are still loyal to Earth (the ISA) and a separatist, militaristic faction who call themselves the Helghast. The game follows your squad of four soldiers on a suicidal mission behind enemy lines, as they fight to undermine and defeat the Helghast forces following their devastating Blitzkrieg attack on the human colony.

Adds Edge, "As the game takes place in the near future, you won't find any laser guns, aliens or warp holes. 'We wanted to come up with our own epic war,' says [commercial director at Guerrilla] Martin de Ronde. 'However, we drew inspiration from many 20th century conflicts because we wanted everything to be recognisable. To have weapons that fire green blobs may look nice as a special effect but it takes away from the gratifying aspects of war.
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Old Aug 1st, 2003, 06:51 AM   #68
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All I can say, them pics look "alright".
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Old Aug 1st, 2003, 05:15 PM   #69
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Quote:
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All I can say, them pics look "alright".
looks pretty impressive to me.
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Old Aug 1st, 2003, 05:43 PM   #70
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I think it looks pretty good from a Playstation 2 POV... but the hangups are all there: the hoorid "jaggies", the low detail textures... The bottom screen looks pretty nice, as in "well designed". its not exactly detail heavy, but Outdoor environments rarely are.
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Old Aug 2nd, 2003, 01:17 AM   #71
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i think it looks bad ass
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Old Aug 2nd, 2003, 11:51 AM   #72
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Cant say anymore on the topic, let see what it can when they finnally show somrthing proper of it, no point bull shitting saying its a halo killer when they show blurry pics and tell prorkys Looks like next E3 when they will show something, I can wait that long, hang on, didnt sony say Red Faction 2 was halo killer? I can remember and no.
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Old Aug 2nd, 2003, 09:35 PM   #73
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I would have to say that it looks amazing. And if I were to brake down conclusions about each pic shown.......

Pic 1.) It looks amazing. Just look how smooth that pic looks. And the shiny sky. ....... I was amazed when I saw that.

Pic 2.) If this is how the soldiers would look like DURING THE GAMEPLAY, then OOHH YEAH BABY!.! Common guys, you have to agree.....that character model is way way better then HALO. Now its the just he matter of how they move and how is the motion capture is done (If it is that is).

Pic 3 and 4.) Ok yeah here it seems like an average game. Nothing great...but then seeing the other top 2 pics.....I can close my eyes for this one (As In ignore it for the time being)

Pic 5.) It looks pretty damn good. But I dont know why "RED FACTION 2" came into my mind. It feels like that game..... in that pic only. And yeah I also heard that Sony said "Red Faction 2" will be a Halo killer. It acts like HALO but NOOOOOOOO.....it isn't. At ALL!.!.!

So yeah....... this game comes out END OF NEXT YEAR, that is most probably Xmas 2004. There is soooo much time left in the making....... so things can only get better from here. I suppose.
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Old Aug 3rd, 2003, 07:09 AM   #74
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Quote:
Originally posted by MakgSnake



So yeah....... this game comes out END OF NEXT YEAR, that is most probably Xmas 2004. There is soooo much time left in the making....... so things can only get better from here. I suppose.
By then probally a dozzen other FPS will be annouced for the next gen consoles, (ps3, nextbox, nintendo 2) which will blow every thing away about KIN and HALO.
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Old Aug 3rd, 2003, 12:16 PM   #75
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By then probally a dozzen other FPS will be annouced for the next gen consoles, (ps3, nextbox, nintendo 2) which will blow every thing away about KIN and HALO.
Yeah, but who is going to wait another 1-2 years. And that's just if they come out at launch time.
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Old Aug 5th, 2003, 12:50 PM   #78
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LMAO, more blurry pics, not even proper colours, It all fake until you see something real!


P-S- I like the pic when the dude is on somekind of 50 cal/minigun setup, sweet! and them tanks, big warfare!
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Old Aug 5th, 2003, 12:53 PM   #79
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um.. those are scanned.
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Old Aug 5th, 2003, 02:11 PM   #80
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um.. those are scanned.

Yea sure, if they were clear it would be all over the net.
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