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Dec 17th, 2003, 12:08 AM | #1 |
pariah
Joined: Apr 2002
Posts: 2,385
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Hitman: Contracts
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Dec 17th, 2003, 12:51 AM | #2 |
pazparacolombia
Joined: Sep 2002
Location: Restless dreams...
Age: 43
Posts: 2,002
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WOW Looking good I love Hitman 2.
_RED_ stuff
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Dec 17th, 2003, 02:02 AM | #3 |
pariah
Joined: Apr 2002
Posts: 2,385
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the game is going to use a whole new graphics engine..it'll have more weapons, and from what is known the game opens up with 47 wounded in paris.
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Jan 22nd, 2004, 08:50 PM | #4 |
pariah
Joined: Apr 2002
Posts: 2,385
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i saw the screens at ign, the game engine doesn't look much different than the last hitman. The next issue of gamepro is going to have a preview of Hitman: Contracts..
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Jan 23rd, 2004, 11:47 AM | #5 |
Nero Must Die !
Joined: Jul 2002
Location: los angeles, CA
Posts: 1,704
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cool trailer, cant wait to play this game.
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Jan 29th, 2004, 10:07 PM | #6 |
pariah
Joined: Apr 2002
Posts: 2,385
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in the newest issue of EGM, only one thing caught my eye as i quickly glanced over the small preview..
47, can now sneak his sniper rifle into areas by hiding it in a briefcase..
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Jan 30th, 2004, 07:28 AM | #7 | |
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Quote:
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Jan 30th, 2004, 06:20 PM | #8 |
Answers Not Answered
Joined: Jan 2004
Location: The Great Beyond
Age: 34
Posts: 547
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This games got a lot to live up to after 2
It has to have multi ways of completing levels You have to have FIBER WIRE Its gotta be improved...
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Feb 8th, 2004, 07:48 PM | #9 |
pariah
Joined: Apr 2002
Posts: 2,385
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There's a nice sized preview in the new issue of gamepro. It's alot bigger than the one found in the new EGM. I only read the first part of it as i glanced thru the whole magazine. I'll read the rest later tonight and post some details..
It seems the game opens up with 47 wounded pretty bad, he then starts having flashbacks of his past contracts. This is what the game is all about, 47's most memorable contracts. https://www.hitmancontracts.com/images/hitmanLogo_us.jpg
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Last edited by Infernal Mass; Feb 8th, 2004 at 07:54 PM.. |
Feb 9th, 2004, 01:15 AM | #10 | |
Nero Must Die !
Joined: Jul 2002
Location: los angeles, CA
Posts: 1,704
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Quote:
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Feb 9th, 2004, 06:44 AM | #11 |
pariah
Joined: Apr 2002
Posts: 2,385
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a few more details..
I-O interactive, want to make the controls tighter and the menus alot better. The weapons selection will be using a radial dial interface this time around, kinda sounds the same as freedom fighters (another IO interactive game). Also the enemy AI is supposed to be smarter, they can now recongnize 47 in disguise (if he happens to get too close), they can now track footprints and blood trails as well.
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Feb 11th, 2004, 01:41 PM | #12 |
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Joined: Jun 2002
Location: Nirvana
Age: 36
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I believe I read there will be sequels to this game. I dont know where i read it though, probably my game pro
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