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Old Jun 18th, 2002, 12:07 PM   #7
KraftSLU
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Joined: May 2002
Location: St. Louis
Age: 43
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ok, a few of the things that were said are kinda laughable and I just need to say something about them now:
Quote:
Here's why the PS2 CPU (Emotion Engine) is a lot more powerful: Data bus, cache memory as well as all registers are 128 bits on the PS2 CPU while the XBox CPU is 32 bits.
The data rate for the emotion engine is listed as 128... yet it is actually 2 64 megabyte buses that don't even work together. Then again, what does this even matter? A pentium 3 running at 1.2 ghz is a 32 bit processor, and the atari jaguar was a 64 bit one... which system can run better games? Prolly the 32 bit due to its wonderful coding and L1 and L2 mem setup.
Quote:
It has a maximum performance of 6.2GFLOPS while the XBox CPU can only do a bit over 3 GFLOPS.
This actually hurts the ps2. If you read up on it you will notice that the PS2 uses the graphics engine for *everything*, graphics, sound processing, physics, etc... 6.2 gflops would be a decent number for something running primarily game variables, but not something that is being dumped on with 4 other requirements (not to mention that the video bus on the ps2 is only 1.2 gigs a second while the xboxs is over 6!)
Quote:
when developers have learned how to use the power of the PS2 GS properly they'll get a lot more out of it than XBox developers will get out of the XBox GPU
Lets assume that I believe it's true that the ps2 engine is superior to the xbox's (which I don't). Next, lets look at some game comparisons between the xbox and the ps2:

WRECKLESS (top=xbox bottom=ps2):
https://image.com.com/gamespot/images..._screen026.jpg
https://image.com.com/gamespot/images..._screen005.jpg


SSX Tricky (top=xbox bottom=ps2):
https://image.com.com/gamespot/images..._screen015.jpg
https://image.com.com/gamespot/images..._screen030.jpg

PS2 developers have had a long time to figure out their 'more powerful' system... if the xbox can come on the block and immediately pump out better looking games that don't even begin to tax its system, then Im kinda worried about all this 'potential' the ps2 has being lost. Anyways, real world stats time: the most graphically intense games that the xbox and gc have put out both clock in around 15 million polys a second (rogue leader and rallisport challenge) whereas ps2's big performer is mgs2 which peaks at right around 10. Xbox also has killer sound which no other system can even compare to:

sound card:
xbox - 256 2d voices, 64 3d voices, dolby 5.1 in-game!
gc - 64 2d voices, dolby 5.1 cutscenes
ps2 - 48 2d voices, dolby 5.1 cutscenes

Quote:
do u think the ps2 has more potential than any of the other consoles ?
not even. dev's have already been complaining about the graphical limitations of the ps2, to which sony says there are ways around it with the emotion engine, but have yet to offer any suggestions. Other games are starting to make their way to gc and xbox solely on the fact that their graphics engines can do sooooo much more (look at resident evil).
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