Jun 14th, 2003, 12:57 PM
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#28
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.illustrated.thingy.
Joined: Mar 2002
Location: pixel-land
Age: 37
Posts: 2,576
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Quote:
Originally posted by dan da man
Well I cant support what I said, becuase ive seen nothing of KIN yet, if the ps2 cant run halo, how can it run a halo 2 killer.
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despite the fact that you're probably right, its worth reminding you that Halo has never actually been run through a PS2, on the basis that its an XBox exculsive (in the console market at least). I'm sure you know that though
Remember also, that just because no other PS2 game has looked as nice as Halo, doesn't mean that this one can't. Its all down to optimisation, rather than the base system specs when you're trying to squeeze every last drop of life out of a console: Its the Software and not the Hardware that is the deciding factor. (observe also how optimisation has totally ruined some games that have crossed over from the technically inferior PS2 to the XBox, which kind of proves the point.) - Though the abilities of the Hardware remain static, the abilities of the Software are forever imporving. Final Fantasy IX doesn't look 20 times better than Final Fantasy VII because it changed the hardware. It was just optimised.
If Kin's developers are commited, hardworking folks they can do this. It'll be an uphill struggle for sure, but I hope it suceeds. I need a PS2 game to extend my meagre library of... 3. I'd rather have Half-Life of course... but i'll have that sooner anyway
Though I do have reservations about using a Contoller for any First Person game. I've no idea which console controller is better for it, I'd just rather have a mouse and a keyboard ^_^
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