Quote:
Originally Posted by Meiko
Yes, I mean that in particular way. And also about jobs, how much they influence the character? Are they like the usual RPG stats?
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Some species have more customisation options than others so for example, humans can have hair styles whereas Mon Calamari don't.
Aside from the starting customisation, within the game there are people who are Image Designers and they can perform more customisation on your character (tattoos, more hair styles and so forth).
As for jobs, you have 250 skill points and you can spend those as you see fit. Once you have spent them, that's it - your character is as developed as it will get in terms of stats. SWG is not like other RPGs where you get "+2 to strength" and other such things - you don't level your character.
So if you become a Master of something, that's it.
Hope this makes sense.
- S