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Old Jun 4th, 2003, 09:39 AM   #3
mark0™
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Joined: Nov 2002
Age: 37
Posts: 1,185
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meh, they shouldnt make big promises straight away.

Bullet time, sounds good, but heres something I've always wondered, how can you pull off Bullet Time in Multiplayer games? That would mean one player would be behind the other player in terms of Time if he were to use more bullet time than the other player. And it hurts my head to think about it

I think its a bad idea to try and copy and better a great game, its pretty sad actually. They should decide what game they want, what the want in it and how they are going to do it regardless of what other programmers do.

But I guess a bit or Rivalry will be good.
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