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Old Mar 14th, 2004, 04:49 AM   #32
kupoartist
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Quote:
Originally posted by merylsilverburg
Ah, for that, I'm actually relieved and glad they kept the original stills for the CODEC. Yes, it's a re-make, but it's not so bad to keep a little of the old with the new. Personally, I didn't really like the 3-D models for the CODEC conversations in "MGS2"...so I wouldn't have liked it if they did "Twin Snakes" the same. But that's just me.
ah, someone agrees with me .... it felt like the MGS2 portraits were done in 3D because... well because they could. They offered nothing new to the visual style, and in fact were probably no harder to implement than the stills (the 3D models are those used in-game, so all they had to was assign animations for points in the dialogue)

What they could have done for Twin Snakes though, is to have NEW stills... but then, perhaps no original Konami artists were available to draw them, what with it largerly being a Silicon Knights effort...
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