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Old May 11th, 2006, 11:19 AM   #20
merylsilverburg
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Quote:
Originally Posted by Harry
About the PSP game, I can understand you. Anyhow, there could be another PSP price cut before November. The game will have a complete single player campaign with a storyline part of the MGS canon, but I am not too excited about the digital graphic novel style they will use to portray the story (which you can see in the trailer of the game). This is obviously to cut development costs, and probably the choice will be more effective than I can imagine, but MGS doesn't feel like MGS without the extraordinary cinematic sequences.
The digital graphic storytelling might also be a part of the new Konami PSP comics-theme. I remember reading somewhere that Konami is planning to release a retelling of MGS and Silent Hill as comic books for the PSP. Whether this is successful or not, time will only tell. But I agree about the cinematics...these are one of the most important elements of the series.

EDIT:
Quote:
Originally Posted by kupoartist
is there not the outside chance that the PSP title could be ported elsewhere? Aren't Rockstar porting PSP Liberty City Stories to PS2 or something like that? Could be insanely easy and cost-effective to do after the PSP release has done its bit for the handheld's sales, especially if the engine it's running is identical or at least part similar to Snake Eater's.
I was thinking the same thing too because it would be really nice for us non-PSP owners. I wanted to play the Liberty City stories but I didn't want to get a PSP, so I was pretty happy when I heard it was going to be ported to the PS2. It'll be nice if they did the same for MGS. EDIT 2: Also, I heard playing stealth-like games for the PSP is like going through hell. Apparently, the Splinter Cell game for it was so awful that it couldn't even be qualified as a "game." I really wouldn't want something like this to happen for the MGS: Portable Ops.
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Last edited by merylsilverburg; May 11th, 2006 at 11:23 AM..
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