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Old Aug 27th, 2002, 01:09 PM   #13
aj142
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Joined: Jul 2002
Location: LA
Age: 45
Posts: 60
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Well, at least there are two types of game technology advancements: 1. consoles 2. game engines. While we're waiting for the PS3 and the "ZBOX", at least game engines are being improved for the current consoles. I don't know if anyone has heard of it, but a game coming out called HAVEN is supposed to be utilizing a brand-new technology. The website describes it better than I could:

Haven: Call of the King is the story of a young hero's epic journey to free his enslaved people from the clutches of the evil Lord Vetch. Using Traveller's Tales' advanced T-Total gaming engine, which allows a multitude of genres to be seamlessly integrated into one game, Haven: Call of the King features many gameplay styles - platforming, turret-based shooting, boat and land vehicle racing, arena combat and space exploration. Players will travel through lava-filled subterranean mines, then race across oceans in jet-powered speedboats to pilot spaceships for interplanetary dogfights - all without a break in gameplay. Available Winter 2002, Haven: Call of the King is poised to transcend the boundaries of interactive technology.

https://www.midway.com/futuretense_cs...shot_2_lrg.jpg

https://www.midway.com/futuretense_cs...shot_3_lrg.jpg

https://www.midway.com/futuretense_cs...shot_4_lrg.jpg

It's not holographic, but I'm looking forward to being able to explore massive maps without loading interrruptions. When I read about this, I realized that they can still be improving game technology while we wait for more powerful consoles.
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