What you said is not that wrong, thinking about it. Especially the last FF game didn't give the player much freedom to move around, but it offered an impressive amount of FMVs instead... I'm not sure this should be called a fault, but many RPG players didn't like it. Classic RPGs are not like that for sure. Many said this typology of gameplay is not enough challenging. FF games are mostly like this, so you can say you like it or not. They prefer to follow a storyline instead of giving opooortunities of exploration or customization. The Bouncer was not FF and it was not only RPG, but it was somewhat the same thing regarding this aspect. The fact it was so short made many people say it was horrible, because it was more like an interactive movie.
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