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Old Mar 28th, 2004, 02:47 PM   #11
Vicious_2003
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Joined: Apr 2002
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Nah, you had it pretty much right Merly. It is more of the same for the most part with a few more bells and whistles and perhaps some slightly more clever surroundings and ways to navigate them. But, this is how I look at it

Alot of people put a game down when they dont make drastic changes to gameplay for a sequal. But look at the original Splinter cell, it was amazing. Sure they could have stripped it down a bit and left something to be desired so they could add more to the sequal. Instead, they opted to make the original something special, and left themselves without a lot of room for improvement. Ive been playing the single player quite a bit and I find it to be addictive. And to tell you the truth I have trouble fidning things that could be added. I honestly dont think theres alot more they could have added to the single player without dumbing down the georgious graphics

As for the A.I.... The thing is.... most of the time you shouldnt get to experience the A.I because your enemies should never get the chance to think. 90% of the time your luring your enemy in by shooting a light, throwing a can, or whistling. And once you have them in the shadows, you hit em from behind. There were however, a few moments where I fouled up and found myself in a fire fight. In those cases I dont think the A.I was anything special. I dont remember them dodging out of the way or taking cover or anything. Perhaps thats where they did leave something to be desired.
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because then why would they have won the trophy on your birthday dude?

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