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Old Jan 14th, 2005, 09:44 AM   #5
Drafter-T
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Joined: Jan 2005
Location: Texas
Age: 57
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Quote:
Originally Posted by FATT47
I haven't tried the DFP with any other games besides NASCAR 2005 and now ToCA so I can't form any opinons other then with those two games.
I'd like to try it though, I'm sure when GT4 comes out we'll see the true test and hopefully the max benefit from spendin all that coin, I hope.

It might be good we don't have any more racin games then we do, I know I can't afford to have that wheel break so as long as I can make it last and not wear out the better off I am

Hey, I think a racer like WOO would be a cool game if it supported the DFP wheel?
Hey, if we haven't broken the wheel at Bathurst in TOCA 2, then we probably won't break it, LMAO! The wheel sure does seem solid, as well it should for that kind of money.

Yeah, GT4 should be the ultimate test of the DFP, but it works so good with TOCA 2, how can it get any better?? I love the calibration options in TOCA 2 also.

I'll tell you this about WOO, I know it doesn't support a wheel, but Saturday Night Speedway does and it's pretty much the sequel to WOO. It's made by Ratbag and is set up basically the same. Anyhoo, the wheel is really super sensitive with SNS. I've got it and have tried it a few times and I just can't get past the sensitivity.

Having said that, it seems like any game that doesn't support 900 deg steering might be too sensitive with the DFP?? Just a theory, but that's been my experience. Of course, it might just be that I've gotten so used to 900 deg in TOCA, that I can't go back to the old way. 900 deg steering is the way to go, IMO.
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