I don't think a gloomy atmosphere for an entire RPG would be a good idea. Mena mentioned Fatal Frame. Yes, the atmosphere of that game is amazing and we don't need humor or bright moments in a game like that one. But Fatal Frame is a Survival Horror, not a RPG. This means the genre itself requires that atmosphere and also that survival horror games are much shorter than an average RPG. Who could bear a 50+ hours RPG all based on that atmosphere, from the first minute to the last? No way! That would be annoying and repetitive!
RPGs need a certain variety to keep the player interested.
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