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Old Sep 28th, 2003, 04:55 AM   #10
kupoartist
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Quote:
Originally posted by BlackThornn
Just because a game has voice acting and a lot of storytelling doesn't mean it's a CG movie in and of itself. Until we get to the point in which all movies are interactive (and ergo will suck, taking into account hollywood's already present trend of dumbing everything down to suit the teenyboppers) then that distinction is easily made. Not even Sons of Liberty could qualify for "CG Movie" and that had more cutscenes than gameplay for feck's sake.
I did say that it was "the next evolution of that design policy". not that "FFX is a cg movie" though. And by that, I didn't actually imply that I meant what I said.

actually, the whole thing reeks of my overwhelming desire to view every single element of FFX as bad anyway... no less the fault of gamespy leaving it off their "25 most overated" games of all time (and putting FFVII on there!). The CGs were everywhere, and for a person who detested 90% of the characters, all the locales, the tiresome gameplay, slow plodding storyline, the "if we act we'll be shot or somthing" voice actors and the pitiful yet plentiful and irritating sidequests (phew), they constituted most of the game, for the simple reason that they were the only bit where I actually had the illusion of being somewhat entertained.

so yeah you're right. I was wrong . Especially as there are games that are worse off.... but anyway. they should cut down on the things - the forthcoming movie is effectively saying "we should do what we're best at. and thats not games anymore."

and anyway... doesn't "advent children" sound like the weirdest, most abstract and stupidest title ever? I seriously thought it was going to be a Christmas installment where Santa Sephiroth steals the Big Black Present from the elves, makes Rudolph go insane and sets fire to the tree, so only the true meaning of christmas can save the world!

... Or not as the case may be.
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