Quote:
Originally posted by DigiMortal
Chrono Cross had an excellent battle system and story. Squaresoft did an superb job maintaing an equalibrium between the two. As of late , i'm enjoyin Xenosaga's battle system. The boost and slot system add a bit of depth to the traditional turn based combat.
If any given game had a weak battle system and excellent story..i don't think i'd be able to put up with it for too long. I'd rather just read a book or something instead. If it was vice versa i'd be able to enjoy the game still..
DigiMortal
- peace
|
I agree. I don't like to compromise on either, but apparently it's not easy for developers to always get both right. There are those few that really shine through though. I'm enjoying Xenosaga's battle system too. I had to get re-acquainted with the controls, as it's been a while since I've played this type of game, but it's really cool the way they set it up. I also think Xenosaga has one of the best stories in an RPG ~ at least the most unique. What do you think ~ you didn't mention anything about the Xeno-series story, but wouldn't you say that it's quite different from the other RPGs you've played?