A port to the PS2 is highly possible, in my opinion, especially if it was planned from the beginning of the project. The game graphics are really close to those of the latest MGS games for PS2, but some changes (like different textures) would be needed to let the game run at higher resolution than the one in the PSP version.
Splinter Cell for the PSP was awful because developers and publisher didn't take the project too seriously, in my opinion. Lack of 2 analog sticks on the PSP could be an issue, but it can be addressed in many ways.
|