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-   -   No prizes for MGS2 (https://forums.psfantasy.com/showthread.php?t=1408)

Miki May 3rd, 2002 06:01 PM

No prizes for MGS2
 
I've heard MGS2 didn't win many prizes among the best games of 2001. I wonder: why? It's a great game? Why? :mad:
Critics like it and players too, but they preferred giving prizes to other games. I mean, this game is also very original and innovative, when we talk of gamplay, and the story is very well done. I don't know what to say...

Hadoken May 3rd, 2002 07:25 PM

huh? i thought MGS2 won plently of awards.

Miki May 3rd, 2002 07:29 PM

I know that GTA3, Jak and Dexter and Final Fantasy X won the major prizes. At least that's what I've read on a magazine.

happy_doughnut May 7th, 2002 10:32 PM

You're right. I was surprised to read that Jak and Dexter won so many. I still haven't heard of MGS2 winning any though. I do know that they were in the top 10 best sellers list after GTA3 but there's no sign of any prizes...
:mad:

Capoeira May 8th, 2002 10:40 AM

Well have you even played any of these games Mena :peoples:, otherwise you would have know that MGS2 was I'm sorry to say inadequate compared to MGS1 :boo:.

Hadoken May 8th, 2002 01:11 PM

that doesnt mean it wasnt a good game man...

Capoeira May 8th, 2002 01:26 PM

Well, I think they would have expected the same potential as the first one. I know I did, if not more.

Infernal Mass May 8th, 2002 04:22 PM

i thought the game was great(lots of surprises).It was overhyped alittle though IMO.Everyone thought it was supposed to be the second coming of god or something..when it showed it was just a really good game.

happy_doughnut May 8th, 2002 05:44 PM

Quote:

Originally posted by Capoeira
Well have you even played any of these games Mena :peoples:, otherwise you would have know that MGS2 was I'm sorry to say inadequate compared to MGS1 :boo:.
If I hadn't, why would I be posting about them?

And Hadoken is right. That doesn't mean it wan't a good game. IMO, I liked it.

Capoeira May 8th, 2002 06:14 PM

I would have been great, if it was actually a real mission. Instead you're being set up from day one.

Pu the Owl May 9th, 2002 07:18 PM

The fact the game was less a "traditional" action game than the first one, that was also very different from other games of the genre, is a quality, not an issue.
The potential of MGS2 was incredibly powerful and "revolutionary" for the world of videogames. That's why many people say they didn't quite understand its contents and message.

Capoeira May 9th, 2002 07:51 PM

But MSG1 was no different then any other game of its genre, and it was still a bit hit. So why couldn't they have just kept its tradition alive, still would have been a good an original storyline.

Carlito May 9th, 2002 08:03 PM

First of all you're wrong when you say MGS1 is a traditional action game. MGS1 is more than an average action game, and this is something developers wanted to be clear for the player. In MGS2 they wanted to create something even more original and different, something that only if you look at superficial aspects can be defined "Action" game. In MGS2 Kojima transferred an ideal, a philosophy, a mix of all his personal and cultural influences, that is really a complex pastiche. I think the fact people always prefer games like GTA3, with no other philosophy than pure entertainment, could be one of the reasons that forced Kojima to focus his next interest on a console like Gamecube, instead of Sony Playstation. I mean, for a developer who spent many years of his career in the creation of games that are really misunderstood from many points of view, and you are demonstrating this, must be frustrating to hear that a quite "simple" game, at least for ideology expressed is preferred to a game like MGS2 that has a really deep and constructive content. I'd do the same and let players do whatever they want with MGS3, knowing they only remember moments of action and in general don't really care about contents ( some palyers are even bothered by contents :sarcasm: )....

Harry May 9th, 2002 08:24 PM

Quote:

Originally posted by Capoeira
But MSG1 was no different then any other game of its genre, and it was still a bit hit. So why couldn't they have just kept its tradition alive, still would have been a good an original storyline.
Man , if you say so, I think you haven't played MGS1 or you haven't played any other action/adventure game.

The Metal Gear Solid series is one of the most impressive and revolutionary creations in the industry. The latest Metal Gear didn't win many prizes in the U.S. because of titles like GTA3 or Final Fantasy X.

I loved these games, but they lack, in my opinion, the complexity, the technique, the story behind MGS2. But, unlike MGS2, they are games that are created with the purpose of making the average (American) player happy. And that's also good, but there are other ways to create videogames.

Sons Of Liberty is a game that is able to give the player extraordinary freedom (first of all, the possibility to find multiple solutions to the same situation) but at the same time it narrates an incredibly strong story, in a way that is in the forefront of linguistic research applied to videogames.

GTA3's game system gives the player great freedom but it lacks a strong story - Final Fantasy X narrates a strong story but it lacks freedom. I repeat, I love these games, especially the concept behind GTA3, but I think the work behind MGS2 is simply on another level.

*spoilers*

MGS2 is truly an act of courage of a company and of a game director; the introduction of Raiden as a substitute of Solid Snake, the scene with Raiden running naked in the Shell (that was clearly put in to shock the Puritan macho spirit of so many American reviewers, players, and developers..... and in fact, how many said "that game is gay"....), the absence of real bad guys (Is Solidus the real bad guy? Wasn't he fighting for freedom? Yes, he killed Olga, but after all she was an "agent" of the Patriots... you could have played the whole game from the point of view of Solidus, and you could have considered him the good guy maybe....), the possibility to read the game on different levels... Kojima created something that probably many players won't even realize for a long time.

Because after all, a game is just a game. Thankfully, not for everyone.

Capoeira May 10th, 2002 07:20 AM

:frust: Now don't you be throwing that crap in my face. While you were still seeing in black in white, I was playing the first Metal Gear for Nintendo, shooting my way into Outer Heaven :P. All I'm saying is that MGS1 was the best of its genre, so why couldn't they do the same for part 2. Instead, you're being mislead into thinking that your fighting, shooting, and killing had a cause, but in the end, you were merely a puppet :mad:.

Carlito May 10th, 2002 11:54 AM

Hey, calm down dude! We're not saying anything but our opinion, ok? MGS2 is "more" than Action, we're not saying it's real life. And BTW, aren't movies just the same? Are they real life? Aren't actors in movies just characters created by somone else? There are some movies considered to be "author movies", which has something to tell well beyond the genre of the movie. And there are other movies that have the only purpose to entertain the audience. They're both movies but in a different way. And if you didn't like MGS2 because it wasn't "action" enough, well, it's your taste, we don't have to agree on this point.

Harry May 10th, 2002 12:12 PM

Quote:

Originally posted by Capoeira
:frust: Now don't you be throwing that crap in my face. While you were still seeing in black in white, I was playing the first Metal Gear for Nintendo, shooting my way into Outer Heaven :P. All I'm saying is that MGS1 was the best of its genre, so why couldn't they do the same for part 2. Instead, you're being mislead into thinking that your fighting, shooting, and killing had a cause, but in the end, you were merely a puppet :mad:.
At the end of the first MGS, you were nothing but a puppet. The story is the same after all, didn't you notice that? And calm down or I'll hate you. AhAh!

Capoeira May 10th, 2002 12:38 PM

Either way the ending for MGS2 is still the same, at least in the first one, your giving the option to choose your journey. Not enough games do that nowadays. Ya know at first, I thought at the part of the game where you have to protect Otacon's sister, you were given the choice to either call snake for help, or not. If you didn't, Emma survives, if you did call Snake for help, Emma dies. Another one of MGS2's misleadings :mad:.

MakgSnake May 11th, 2002 07:39 PM

IMO!
 
Well, I Think Metal Gear Solid 2 : Sons Of Liberty Is One Of The Most Amazing Game Of Its Kind. That Is (Action/Adventure). And Even If Ure Talking About All Kind Of Games, It Does Stand Out, Totally!.!

I Am Not Surprised By Hearing That MGS2 Didn't Win Any Awards On And All That. Cause Awards Are Giving To More Commercial Games. Like Many People Has Said Here. That MGS2 Was A Very Different Game, It Was More Then A Game, With Kojima's Philosophy And His Own Thoughts And Trying To Show The World His Way Of Thinking.....Something That People Try To TELL The World Through Novels And Books, He Was Doing IT Through A Video Game.

Thats One Of The Reasons, It Went Through People's Head. They At First Took It As A Normal Average VideoGame. Which It Was Not!.!

If There Were Any Kind Of "Oscars" For VideoGames.... I Am 100% Sure Metal Gear Solid 2 Would Be The "Ben-Hur" For It!.!

Qjij_jijQ May 12th, 2002 06:54 AM

I really liked Metal Gear Solid 2 too, but I thought that the story was still very... shallow.

I mean, sure Kojima talks about "important" stuff, but there's nothing in the game that is really fresh and new. What is new though is that that concept is brought into a game, instead of a movie, but I would still have appreciated a bit more complexity... that's my opinion though.


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